AI Insights · Timothy · January 2022
Top 5 Disney Games on iOS in Luxembourg Q4 2021
Discover the performance trends of the top 5 Disney games on iOS in Luxembourg during Q4 2021, including insights on downloads, revenue, and active users.
In Q4 2021, the top 5 Disney games on iOS in Luxembourg showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game's metrics:
Marvel Contest of Champions
Weekly Revenue: Throughout the quarter, the game experienced fluctuations in weekly revenue, peaking at approximately $1.6K in the week of November 22. The lowest revenue was recorded at $226 in the week of December 6.
Weekly Downloads: Downloads saw a significant increase towards the end of the quarter, reaching 62 in the last week of December from an initial 1 download at the start of the quarter.
Weekly Active Users: Active users remained relatively stable, starting at 90 and ending at 132 by the end of December, indicating a gradual increase in user engagement.
Disney Emoji Blitz Game
Weekly Revenue: The game saw a steady increase in weekly revenue, peaking at $756 in mid-December. There was a notable drop to $210 in the week of December 20, followed by a slight recovery to $477 in the final week of the year.
Weekly Active Users: Active users were highest at the start of the quarter with 20 users but saw no significant activity for the rest of the quarter.
MARVEL Strike Force: Squad RPG
Weekly Revenue: Revenue trends showed peaks and troughs, with the highest revenue recorded at $821 in mid-October and another peak of $799 in the week of December 20.
Weekly Downloads: Downloads remained low, with minor spikes, reaching a maximum of 4 in the final week of December.
Weekly Active Users: Active users showed a gradual decline from 53 at the start of the quarter to 42 by the end of December, indicating a slight drop in user engagement.
The Simpsons™: Tapped Out
Weekly Revenue: The game experienced a significant revenue spike to $834 in the week of November 22, followed by a gradual decline, ending the quarter at $195.
Weekly Downloads: Downloads were highest at the start of the quarter with 58 downloads in the first week of October, tapering off towards the end of the quarter.
Weekly Active Users: Active users remained relatively stable, with slight fluctuations, ending the quarter with 342 active users.
Disney Magic Kingdoms
Weekly Revenue: Revenue saw a notable peak at $572 in mid-October and remained relatively stable, ending the quarter at $301.
Weekly Downloads: Downloads were minimal throughout the quarter, with minor spikes, reaching a maximum of 7 in mid-October.
Weekly Active Users: Active users showed a slight decline, starting at 64 and ending at 47 by the end of December.
These insights into the performance of the top 5 Disney games on iOS in Luxembourg during Q4 2021 highlight the varying trends in user engagement and revenue generation. For more detailed insights and data, visit Sensor Tower.